

This, as with the contraption-summoning Torture Attacks, relies on the player steadily filling their Magic Gauge before they can be used, soon allowing Bayonetta to use her new ability to unleash an unwavering barrage of Wicked Weaves on her foes that feels rewardingly sadistic.


These instances are noticeably shorter than before, most likely in response to the mesmerising, flurried attacks that you can employ by using the new Umbran Climax. It’s a continual thrill, letting us deliver into a world that has been painstakingly realised. It’s impossible not to marvel once again at the outstanding cinematic direction wondrously conceived for the Wii U exclusive’s epic cutscenes and set pieces – whether that be surfing down the interior of a watery tornado, an aerial assault through Paradiso, or rampaging through Inferno on demonic horseback. Ever more ambitious, your continued advance through Bayonetta’s saga results in battles that steadily increase in scope and scale that readily pits you against colossal foes that intimidatingly dwarf you. With the Trinity of Realities having become imbalanced since the loss of the Right Eye of Light, PlatinumGames allow themselves an expanded lore to draw from. Battling on fighter jets, high-speed train sequences and spanking centaurs set the tone early on for Bayonetta’s return, the Prologue lending only the briefest glimpse at the spectacle that awaits you within the game’s thrilling and action-packed story.
